AI Insights · Timothy · October 2025
Top 5 School Games on Android in Central America, Q3 2025
Explore the performance trends of the top school-themed games on Android in Central America during Q3 2025, with insights on downloads, revenue, and active users.
In the third quarter of 2025, the top school-themed games on the Android platform in Central America demonstrated varied performance trends. Here's a closer look at the weekly downloads, revenue, and active users for each app, based on data from Sensor Tower:
Bully: Anniversary Edition from Rockstar Games saw its weekly revenue peaking at $822 at the end of July, before experiencing a gradual decline to $583 by the end of September. Downloads started strong at 6.3K in early July, but tapered off to 3.7K by the end of the quarter. Active users also decreased from 15.6K in June to around 10.3K by September's end.
School of Chaos Online MMORPG by VNL Entertainment Ltd had fluctuating weekly revenue, with notable peaks reaching $144 in early September. Weekly downloads showed a similar pattern, with highs of 1.1K in mid-September. The app maintained a consistent active user base, with minor fluctuations around 2.5K throughout the quarter.
The God of High School from WONCOMZ.INC had minimal revenue activity, with a brief surge to $161 in early August. Active users steadily declined from 225 at the start of the quarter to 174 by the end.
Candy School by guihua experienced a robust increase in downloads, beginning at 5K in late June and climbing to nearly 19.8K by late September. Revenue also saw a progressive rise, reaching $61 by the quarter’s end. Active users grew significantly, from 10.4K in June to 37.8K by September.
Finally, University Empire Tycoon -Idle by Codigames had stable but low revenue figures, peaking briefly at $37 in mid-July. The app did not record any downloads during this period, and active user data was not available.
For more detailed insights and analysis, visit Sensor Tower. These trends highlight the dynamic nature of the mobile gaming market in Central America and the varying engagement levels across different apps.